The social marketplace for new and used books.

Get started

Learn to sell
Learn to buy
Buy textbooks
Sign up
Buy a giftcard
For the authors

Support

Help
Track a shipment
Terms of use
Privacy policy
Cookies policy

Company

About us
Work with us
Give feedback
Categories

Contact us

Fast delivery with

Safe payments by

Visa
Mastercard
Vipps
Klarna

© 2026 Bookis AS

English

Norway

Region is based on IP address

  1. Home
  2. Digital Humanities / Computer applications in the arts and humanities
  1. Home
  2. Genres
  3. Digital Humanities / Computer applications in the arts and humanities
Rapid Contextual Design

Paperback • 2004 • English • 2. edition

Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design

By Holtzblatt, Karen, Wendell, Jessamyn Burns, Wood, Shelley

0 Ratings • 0.0 of 5

‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌

About the book

Is it impossible to schedule enough time to include users in your design process? Is it difficult to incorporate elaborate user-centered design techniques into your own standard design practices? Do the resources needed seem overwhelming? This handbook introduces Rapid CD, a fast-paced, adaptive form of Contextual Design. Rapid CD is a hands-on guide for anyone who needs practical guidance on how to use the Contextual Design process and adapt it to tactical projects with tight timelines and re...Show more

Computer applications in the arts and humanities
Human–computer interaction

Book details

ISBN

9780123540515

Publisher

Elsevier S & T

Published year

2004

Language

English

Edition

2

Original title

Rapid Contextual Design

Format

Paperback

Shippping and returns

Shipping

Used books are shipped by the seller. Expected delivery after package is sent is 2-4 days.

Returns

Contact the seller after delivery.

Reviews · 0

0 Ratings • 0.0 of 5

You might also like

The Accessible Design Reference and Specification Book - What Every Digital Designer Should Know

The Accessible Design Reference and Specification Book - What Every Digital Designer Should Know

Irene Pereyra

The Art and Science of UX Design A Step-By-step Guide to Designing Amazing User Experiences

The Art and Science of UX Design A Step-By-step Guide to Designing Amazing User Experiences

Anthony Conta

The Path to Senior Product Designer An Actionable Growth Plan for a UX Design Career

The Path to Senior Product Designer An Actionable Growth Plan for a UX Design Career

Artiom Dashinsky

Design Thinking for Training and Development Creating Learning Journeys That Get Results

Design Thinking for Training and Development Creating Learning Journeys That Get Results

Sharon Boller

Laws of UX Using Psychology to Design Better Products & Services

Laws of UX Using Psychology to Design Better Products & Services

Jon Yablonski

Interaction Design

Interaction Design

Helen Sharp

Hands-On UX Design for Developers Design, Prototype, and Implement Compelling User Experiences from Scratch

Hands-On UX Design for Developers Design, Prototype, and Implement Compelling User Experiences from Scratch

Elvis Canziba

This is Service Design Doing

This is Service Design Doing

Marc Stinkdorn

UX for Lean Startups

UX for Lean Startups

Laura Klein

The Design Thinking Playbook

The Design Thinking Playbook

Michael Lewrick

Designing for people

Designing for people

Christopher Wickens

Lean Customer Development

Lean Customer Development

Cindy Alvarez

Prototyping for Designers

Prototyping for Designers

Kathryn McElroy

Designing User Experience

Designing User Experience

David Benyon

Information Design

Information Design

UX Research: Practical Techniques for Designing Better Products

UX Research: Practical Techniques for Designing Better Products

Brad Nunnally

Digital Didactical Designs. Teaching and Learning in CrossActionSpaces

Digital Didactical Designs. Teaching and Learning in CrossActionSpaces

Isa Jahnke

Maker-Centered Learning

Maker-Centered Learning

Edward P. Clapp

Advertising by Design

Advertising by Design

Robin Landa

Lean UX: Designing Great Products with Agile Teams

Lean UX: Designing Great Products with Agile Teams

Jeff Gothelf

Understanding Your Users

Understanding Your Users

Kathy Baxter

Design Thinking

Design Thinking

Michael G. Luchs

Interaction Design: Beyond Human-Computer Interaction

Interaction Design: Beyond Human-Computer Interaction

Jenny Preece

Calm Technology

Calm Technology

Amber Case

Design Sprint: A Practical Guidebook for Building Great Digital Products

Design Sprint: A Practical Guidebook for Building Great Digital Products

Richard Banfield

Designing

Designing

Karl Aspelund

Just Enough Research

Just Enough Research

Erika Hall

Experience Design: A Framework for Integrating Brand, Experience, and Value

Experience Design: A Framework for Integrating Brand, Experience, and Value

Patrick Newbery

The User Experience Team of One A Research and Design Survival Guide

The User Experience Team of One A Research and Design Survival Guide

Leah Buley

Handbook of participatory design

Handbook of participatory design

Jesper Simonsen

The UX Book

The UX Book

Rex Hartson

Designing for interaction

Designing for interaction

Dan Saffer

Universal Principles of Design

Universal Principles of Design

William Lidwell

Universal Usability

Universal Usability

Jonathan Lazer

Thoughtful Interaction Design

Thoughtful Interaction Design

Jonas Lövgren

Design Research: Methods and Perspectives

Design Research: Methods and Perspectives

Brenda Laurel

Design

Design

Paul Clark

Customer-centric Product Definition: The Key to Great Product Development

Customer-centric Product Definition: The Key to Great Product Development

Sheila Mello

Making Use Scenario-based Design of Human-computer Interactions

Making Use Scenario-based Design of Human-computer Interactions

John Millar Carroll

Universal Design

Universal Design