The social marketplace for new and used books.

Get started

Learn to sell
Learn to buy
Buy textbooks
Sign up
Buy a giftcard
For the authors

Support

Help
Track a shipment
Terms of use
Privacy policy
Cookies policy

Company

About us
Work with us
Give feedback
Categories

Contact us

Fast delivery with

Safe payments by

Visa
Mastercard
Vipps
Klarna

© 2026 Bookis AS

English

Norway

Region is based on IP address

Sketching User Experiences: Getting the Design Right and the Right Design

Paperback • 2007

Sketching User Experiences: Getting the Design Right and the Right Design

By Bill Buxton

0 Ratings • 0.0 of 5

‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌

About the book

Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood―by both designers and the people with whom they need to work― in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and en...Show more

Book details

ISBN

9780123740373

Published year

2007

Language

Original title

Sketching User Experiences: Getting the Design Right and the Right Design

Format

Paperback

Shippping and returns

Shipping

Used books are shipped by the seller. Expected delivery after package is sent is 2-4 days.

Returns

Contact the seller after delivery.

Reviews · 0

0 Ratings • 0.0 of 5

You might also like

The Art and Science of UX Design A Step-By-step Guide to Designing Amazing User Experiences

The Art and Science of UX Design A Step-By-step Guide to Designing Amazing User Experiences

Anthony Conta

The Path to Senior Product Designer An Actionable Growth Plan for a UX Design Career

The Path to Senior Product Designer An Actionable Growth Plan for a UX Design Career

Artiom Dashinsky

Laws of UX Using Psychology to Design Better Products & Services

Laws of UX Using Psychology to Design Better Products & Services

Jon Yablonski

Sketching the Basics

Sketching the Basics

Koos Eissen

Sketching Drawing Techniques for Product Designers

Sketching Drawing Techniques for Product Designers

Koos Eissen

Designing Experiences

Designing Experiences

Ph.D. Rossman Dean Emeritus J. Robert

Worlds of Wonder Experience Design for Curious People

Worlds of Wonder Experience Design for Curious People

Erik Bär

Hands-On UX Design for Developers Design, Prototype, and Implement Compelling User Experiences from Scratch

Hands-On UX Design for Developers Design, Prototype, and Implement Compelling User Experiences from Scratch

Elvis Canziba

Designing User Experience

Designing User Experience

David Benyon

Designing for people

Designing for people

Christopher Wickens

UX Strategy: How to Devise Innovative Digital Products That People Want

UX Strategy: How to Devise Innovative Digital Products That People Want

Jaime Levy

Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience

Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience

Tom Greever

Design Thinking

Design Thinking

Michael G. Luchs

Understanding Your Users

Understanding Your Users

Kathy Baxter

Strategic Design Thinking

Strategic Design Thinking

Sketching - Product Design Presentation

Sketching - Product Design Presentation

Koos Eissen

Designing

Designing

Karl Aspelund

How to Sketch A Beginner's Guide to Sketching Techniques, Including Step by Step Exercises, Tips and Tricks

How to Sketch A Beginner's Guide to Sketching Techniques, Including Step by Step Exercises, Tips and Tricks

Liron Yanconsky

Sketching, the basics

Sketching, the basics

Koos Eissen, Roselien Steur

Experience Design: A Framework for Integrating Brand, Experience, and Value

Experience Design: A Framework for Integrating Brand, Experience, and Value

Patrick Newbery

Experience Design : A Framework for Integrating Brand, Experience, and Value

Experience Design : A Framework for Integrating Brand, Experience, and Value

Patrick. Newbery

The User Experience Team of One A Research and Design Survival Guide

The User Experience Team of One A Research and Design Survival Guide

Leah Buley

UX for Lean Startups

UX for Lean Startups

Laura Klein

Drawing Ideas

Drawing Ideas

Mark Baskinger

Designing Interactive Systems

Designing Interactive Systems

David Benyon

The UX Book

The UX Book

Rex Hartson

Drawing for product designers

Drawing for product designers

Kevin Henry

Sketching User Experiences: The Workbook

Sketching User Experiences: The Workbook

Bill Buxton

100 Things Every Designer Needs to Know About People

100 Things Every Designer Needs to Know About People

Susan Weinschenk

Design for Use

Design for Use

Lukas Mathis

The Strategic Designer

The Strategic Designer

David Holston

The Elements of User Experience

The Elements of User Experience

Jesse James Garrett

Designing for interaction

Designing for interaction

Dan Saffer

Universal Principles of Design

Universal Principles of Design

William Lidwell

What Designers Know

What Designers Know

Bryan Lawson

Change by Design

Change by Design

Tim Brown

Thoughtful Interaction Design

Thoughtful Interaction Design

Jonas Lövgren

Bringing User Experience to Healthcare Improvement The Concepts, Methods and Practices of Experience-based Design

Bringing User Experience to Healthcare Improvement The Concepts, Methods and Practices of Experience-based Design

Paul Bate

Making Use Scenario-based Design of Human-computer Interactions

Making Use Scenario-based Design of Human-computer Interactions

John Millar Carroll