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Game Audio Implementation

Hardcover • 2017 • 1. edition

Game Audio Implementation

By Richard Stevens

0 Ratings • 0.0 of 5

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About the book

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine you ll gain t...Show more

Digital animation

Book details

ISBN

9781138428133

Publisher

Taylor & Francis Ltd

Published year

2017

Language

Edition

1

Original title

Game Audio Implementation

Format

Hardcover

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Other versions

Game Audio Implementation

Game Audio Implementation

Paperback · 2015

Reviews · 0

0 Ratings • 0.0 of 5

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