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Game Audio Implementation

Pocket • 2015 • 1. utgave

Game Audio Implementation

Av Richard Stevens, Dave Raybould

0 vurderinger • 0.0 av 5

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Om boken

Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real game then this is the book for you. Each chapter is accompanied by its own game level where you can see the techniques and theories in action before working through over 70 exercises to develop your own demo level. Taking you all the way from first principles to complex interactive systems in the industry standard Unreal Engine (c) you'll ga...Vis mer

Digital animasjon

Om boken

ISBN

9781138777248

Forlag

Taylor & Francis Ltd

Publiseringsår

2015

Språk

Utgave

1

Originaltittel

Game Audio Implementation

Format

Pocket

Frakt og retur

Frakt

Brukte bøker sendes av selgeren. Forventet leveringstid etter pakken er sendt er 2-4 dager.

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Andre utgaver

Game Audio Implementation

Game Audio Implementation

Innbundet · 2017

Omtaler · 0

0 vurderinger • 0.0 av 5

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