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Paperback • 2017 • 1. edition
By Santa Cruz) Isbister Katherine (Professor University of California
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About the book
An engaging examination of how video game design can create strong, positive emotional experiences for players, with examples from popular, indie, and art games.This is a renaissance moment for video games-in the variety of genres they represent, and the range of emotional territory they cover. But how do games create emotion? In How Games Move Us, Katherine Isbister takes the reader on a timely and novel exploration of the design techniques that evoke strong emotions for players. She counters a...Show more
Book details
ISBN
9780262534451
Publisher
MIT Press Ltd
Published year
2017
Language
Edition
1
Original title
How Games Move Us
Format
Paperback
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