The social marketplace for new and used books.

Get started

Learn to sell
Learn to buy
Buy textbooks
Sign up
Buy a giftcard
For the authors

Support

Help
Track a shipment
Terms of use
Privacy policy
Cookies policy

Company

About us
Work with us
Give feedback
Categories

Contact us

Fast delivery with

Safe payments by

Visa
Mastercard
Vipps
Klarna

© 2026 Bookis AS

English

Norway

Region is based on IP address

  1. Home
  2. Impact of science and technology on society
  1. Home
  2. Genres
  3. Impact of science and technology on society
games and education designs in and for learning Hans christian Arnseth

Paperback • 2018 • English

games and education designs in and for learning Hans christian Arnseth

By James Paul Gee

0 Ratings • 0.0 of 5

‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌

About the book

Games and Education. Designs in and for Learning

Educational equipment and technology, computer-aided learning (CAL)
Impact of science and technology on society

Book details

ISBN

9789004388802

Published year

2018

Language

English

Original title

games and education designs in and for learning Hans christian Arnseth

Format

Paperback

Shippping and returns

Shipping

Used books are shipped by the seller. Expected delivery after package is sent is 2-4 days.

Returns

Contact the seller after delivery.

Reviews · 0

0 Ratings • 0.0 of 5

You might also like

Learning and assessment in the era of AI

Learning and assessment in the era of AI

Yngve Lindvig

Games Children Play II Games to Develop Social Skills, Teamwork, Balance and Coordination

Games Children Play II Games to Develop Social Skills, Teamwork, Balance and Coordination

Kim John Payne

The Cambridge Handbook of the Learning Sciences

The Cambridge Handbook of the Learning Sciences

R. Keith

Evidence-Informed Learning Design

Evidence-Informed Learning Design

Mirjam Neelen & Paul A Kirschner

Understanding Video Games: The Essential Introduction (Fourth Edition)

Understanding Video Games: The Essential Introduction (Fourth Edition)

Simon Egenfeldt-Nielsen

Læring.

Læring.

Knud Illeris

Emergent Practices and Material Conditions in Learning and Teaching with Technologies

Emergent Practices and Material Conditions in Learning and Teaching with Technologies

Invent to learn

Invent to learn

Sylvia Libow

Barnehagelitteratur

Barnehagelitteratur

Tone Birkeland

Learning First, Technology Second

Learning First, Technology Second

Liz Kolb

Digital Didactical Designs. Teaching and Learning in CrossActionSpaces

Digital Didactical Designs. Teaching and Learning in CrossActionSpaces

Isa Jahnke

Lærerarbeid

Lærerarbeid

Peder Haug

Learning theories

Learning theories

Dale H.

Learner-Centered Design of Computing Education

Learner-Centered Design of Computing Education

Mark Guzdial

Understanding Video Games

Understanding Video Games

Simon Egenfeldt-nielsen

Learning theories; an educational perspective

Learning theories; an educational perspective

Dale Archer

Designing

Designing

Karl Aspelund

Good video games+ Good learning

Good video games+ Good learning

James Paul Gee

Teknologi og design i skolen

Teknologi og design i skolen

Liv Klakegg Dahlin

The Gamification of Learning and Instruction Game-based Methods and Strategies for Training and Education

The Gamification of Learning and Instruction Game-based Methods and Strategies for Training and Education

Karl M. Kapp

Teaching as a Design Science Diana Laurillard

Teaching as a Design Science Diana Laurillard

Diana Laurillard

Universal Methods of Design

Universal Methods of Design

Bella Martin

Learning Theory and Online Technologies

Learning Theory and Online Technologies

Linda Marie Harasim

Language and Learning in the Digital Age

Language and Learning in the Digital Age

James Gee

Computer Games. Text, Narrative and Play

Computer Games. Text, Narrative and Play

Diane Carr

The Art of Game Design A book of lenses

The Art of Game Design A book of lenses

Jesse Schell

Interaction Design

Interaction Design

Helen Sharp

Researching Design Learning Issues and Findings from Two Decades of Research and Development

Researching Design Learning Issues and Findings from Two Decades of Research and Development

Richard Kimbell

Undervisning i endring

Undervisning i endring

Trond Eiliv Hauge

Beyond Learning

Beyond Learning

Gert J. J. Biesta

Playing With Fire: How do computer games influence the player?

Playing With Fire: How do computer games influence the player?

Simon Egenfeldt-Nielsen

Art and design 2

Art and design 2

Marcie Madden Austad

Learning for Life in the 21st Century

Learning for Life in the 21st Century

Gordon Wells

Multimedia for Learning: Methods and Development

Multimedia for Learning: Methods and Development

Stephen M. Alessi

Læring gjennom samarbeid

Læring gjennom samarbeid

Egil Hjertaker

Visual games

Visual games

Franco Agostini

Games for language learning

Games for language learning

Andrew Wright

Language teaching games and contests

Language teaching games and contests

Lee W

Elevenes læringsmiljø

Elevenes læringsmiljø

Inger Bergkastet

Samspel og motspel

Samspel og motspel

Otto Laurits Fuglestad