Nettbokhandelen for kjøp og salg av bøker.

Kom i gang

Lær å selge
Lær å kjøpe brukt
Kjøp pensumbøker
Logg inn eller registrer deg
Kjøp et gavekort
For forfattere

Kundeservice

Hjelp
Spor ordre
Brukervilkår
Personvernregler
Informasjonskapsler

Bookis

Om oss
Jobb hos oss!
Gi tilbakemelding
Sjangere

Kontakt oss

Rask levering med

Trygg betaling med

Visa
Mastercard
Vipps
Klarna

© 2026 Bookis AS

Norsk

Norge

Region er basert på IP-adresse

  1. Hjem
  2. Arkitektur: interiørdesign
  1. Hjem
  2. Sjangere
  3. Arkitektur: interiørdesign
Designing Map Interfaces Patterns for Building Effective Map Apps

Pocket • 2023 • Engelsk

Designing Map Interfaces Patterns for Building Effective Map Apps

Av Michael Gaigg

0 vurderinger • 0.0 av 5

‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌

Om boken

Create useful and usable map apps that your users will love. Turn your next map app project into a success with Designing Map Interfaces: Patterns for Building Effective Map Apps. Whether you're configuring an out-of-the-box solution, building an app using one of the readily available app builder tools, or working on a custom app project, this book will guide you toward developing more useful and usable apps. Current courses for application development focus on technology and architecture rather...Vis mer

Arkitektur: interiørdesign
Institusjoner og akademiske miljø
Kartografi, karttegning og projeksjoner

Om boken

ISBN

9781589487253

Forlag

Esri Press

Publiseringsår

2023

Språk

Engelsk

Originaltittel

Designing Map Interfaces Patterns for Building Effective Map Apps

Format

Pocket

Frakt og retur

Frakt

Brukte bøker sendes av selgeren. Forventet leveringstid etter pakken er sendt er 2-4 dager.

Returer

Kontakt selgeren etter levering.

Omtaler · 0

0 vurderinger • 0.0 av 5

Du vil kanskje også like

The Accessible Design Reference and Specification Book - What Every Digital Designer Should Know

The Accessible Design Reference and Specification Book - What Every Digital Designer Should Know

Irene Pereyra

The Art and Science of UX Design A Step-By-step Guide to Designing Amazing User Experiences

The Art and Science of UX Design A Step-By-step Guide to Designing Amazing User Experiences

Anthony Conta

A Guide to UX Design and Development Developer’s Journey Through the UX Process

A Guide to UX Design and Development Developer’s Journey Through the UX Process

Tom Green

Designing and Prototyping Interfaces with Figma - Second Edition Elevate Your Design Craft with UX/UI Principles and Create Interactive Prototypes

Designing and Prototyping Interfaces with Figma - Second Edition Elevate Your Design Craft with UX/UI Principles and Create Interactive Prototypes

Fabio Staiano

The Path to Senior Product Designer An Actionable Growth Plan for a UX Design Career

The Path to Senior Product Designer An Actionable Growth Plan for a UX Design Career

Artiom Dashinsky

Building Design Systems

Building Design Systems

Sarrah Vesselov

Hands-On UX Design for Developers Design, Prototype, and Implement Compelling User Experiences from Scratch

Hands-On UX Design for Developers Design, Prototype, and Implement Compelling User Experiences from Scratch

Elvis Canziba

Information Design

Information Design

Digital Didactical Designs. Teaching and Learning in CrossActionSpaces

Digital Didactical Designs. Teaching and Learning in CrossActionSpaces

Isa Jahnke

Learning Qgis

Learning Qgis

Anita Graser

White Space Is Not Your Enemy

White Space Is Not Your Enemy

USA) Golombisky Kim (School of Mass Communications University of South Florida

Information Architecture: For the Web and Beyond

Information Architecture: For the Web and Beyond

Louis Rosenfeld

Designing

Designing

Karl Aspelund

Microinteractions: Full Color Edition

Microinteractions: Full Color Edition

The Gamification of Learning and Instruction Game-based Methods and Strategies for Training and Education

The Gamification of Learning and Instruction Game-based Methods and Strategies for Training and Education

Karl M. Kapp

The Functional Art

The Functional Art

Alberto Cairo

Designing Interfaces

Designing Interfaces

Visualize This: The FlowingData Guide to Design, Visualization, and Statistics

Visualize This: The FlowingData Guide to Design, Visualization, and Statistics

Nathan Yau

Design for Use

Design for Use

Lukas Mathis

Designing for interaction

Designing for interaction

Dan Saffer

Designing the user interface

Designing the user interface

Ben Shneiderman

The Elements of User Experience

The Elements of User Experience

Jesse James Garrett

GIS for Dummies

GIS for Dummies

Michael N. DeMers

Search User Interfaces

Search User Interfaces

Marti A. Hearst

Diagrams – Innovative Solutions for Graphic Designers

Diagrams – Innovative Solutions for Graphic Designers

Carolyn Knight & Jessica Glaser

Wayfinding Handbook : Information Design for Public Places

Wayfinding Handbook : Information Design for Public Places

David Gibson

Designing for the Social Web

Designing for the Social Web

Joshua Porter

Interface Oriented Design

Interface Oriented Design

Ken Pugh

Mapping Hacks: Tips & Tools for Electronic Cartograph

Mapping Hacks: Tips & Tools for Electronic Cartograph

Schuyler Erle

Valuepack: Design Patterns:Elements of Reusable Object-oriented Software with Applying Uml and Patterns:an Introduction to Object-oriented Analysis and Design and Iterative Development

Valuepack: Design Patterns:Elements of Reusable Object-oriented Software with Applying Uml and Patterns:an Introduction to Object-oriented Analysis and Design and Iterative Development

Erich Gamma

Designing Geodatabases

Designing Geodatabases

David K. Arctur

GIS - A computing Perspective

GIS - A computing Perspective

Michael Worboys

Applying UML And Patterns

Applying UML And Patterns

Craig Larman

Patterns of Enterprise Application Architecture

Patterns of Enterprise Application Architecture

Martin Fowler

Applying UML and Patterns An Introduction to Object-oriented Analysis and Design and the Unified Process

Applying UML and Patterns An Introduction to Object-oriented Analysis and Design and the Unified Process

Craig Larman

Making Use Scenario-based Design of Human-computer Interactions

Making Use Scenario-based Design of Human-computer Interactions

John Millar Carroll

Pattern Hatching

Pattern Hatching

John M. Vlissides

Design Patterns

Design Patterns

Erich Gamma

Pattern Languages of Program Design 3

Pattern Languages of Program Design 3

Martin, Robert

Pattern Languages of Program Design

Pattern Languages of Program Design

John M. Vlissides