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Pocket • 2015 • Norsk Bokmål
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Om boken
Is there a significant difference between engagement with a game and engagement with a movie or novel? Can interactivity contribute to immersion, or is there a trade-off between the immersive "world" aspect of texts and their interactive "game" dimension? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality 2, the questions raised by the new interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Approaching the idea of virtual re...Vis mer
Om boken
ISBN
9781421417974
Forlag
Johns Hopkins University Press
Publiseringsår
2015
Språk
Norsk Bokmål
Originaltittel
Narrative as virtual reality 2 : revisiting immersion and interactivity in literature and electronic media
Format
Frakt og retur
Frakt
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