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Om boken
One of the first champions of the positive effects of gaming reveals the dark side of today's digital and social media Today's schools are eager to use the latest technology in the classroom, but rather than improving learning, the new e-media can just as easily narrow students' horizons. Education innovator James Paul Gee first documented the educational benefits of gaming a decade ago in his classic "What Video Games Have to Teach Us About Learning and Literacy." Now, with digital and social m...Vis mer
Om boken
ISBN
9780230342095
Forlag
Palgrave Macmillan
Publiseringsår
2013
Språk
Engelsk
Originaltittel
The Anti-Education Era
Format
Frakt og retur
Frakt
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