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© 2026 Bookis AS

English

Graphics Shaders

Hardcover • 2011 • English

Graphics Shaders

By Mike Bailey

0 Ratings • 0.0 of 5

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About the book

Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0) and also has a chapter on the new tessellation shader...Show more

Book details

ISBN

9781568814346

Publisher

A K Peters

Published year

2011

Language

English

Original title

Graphics Shaders

Format

Hardcover

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0 Ratings • 0.0 of 5

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