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Graphics Shaders Theory and Practice

Hardcover • 2009 • English • 1. edition

Graphics Shaders Theory and Practice

By Mike Bailey, Steve Cunningham

0 Ratings • 0.0 of 5

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About the book

Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and sp...Show more

Book details

ISBN

9781568813349

Publisher

Taylor & Francis

Published year

2009

Language

English

Edition

1

Original title

Graphics Shaders Theory and Practice

Format

Hardcover

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