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Hardcover • 2009 • English • 1. edition
By Mike Bailey, Steve Cunningham
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About the book
Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earlier standards, have become a key feature of computer graphics. This book is designed to open computer graphics shader programming to the student, whether in a traditional class or on their own. It is intended to complement texts based on fixed-function graphics APIs, specifically OpenGL. It introduces shader programming in general, and sp...Show more
Book details
ISBN
9781568813349
Publisher
Taylor & Francis
Published year
2009
Language
English
Edition
1
Original title
Graphics Shaders Theory and Practice
Format
Hardcover
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