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About the book
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Book details
ISBN
9781783281336
Publisher
Packt Publishing Limited
Published year
2014
Language
English
Original title
Learning Game Ai Programming With Lua
Format
Paperback
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