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© 2026 Bookis AS

English

OpenGL ES 3.0 Programming Guide

Paperback • 2014 • English

OpenGL ES 3.0 Programming Guide

By Dan Ginsburg

0 Ratings • 0.0 of 5

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About the book

OpenGL(r) ES(TM) is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life. In the OpenGL(r) ES(TM) 3.0 Programming Guide, Second Edition, the authors cover the entire API and Shading Language. They carefully introduce OpenGL ES 3.0 features such as shadow ...Show more

Book details

ISBN

9780321933881

Publisher

Pearson Education (US)

Published year

2014

Language

English

Original title

OpenGL ES 3.0 Programming Guide

Format

Paperback

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