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About the book
This book serves as an introduction to the level design process in Unreal Engine 4. By working with a number of different components within the Unreal Editor, readers will learn to create levels using BSPs, create custom materials, create custom Blueprints complete with events, import objects, create particle effects, create sound effects and combine them to create a complete playable game level. The book is designed to work step by step at the beginning of each chapter, then allow the reader to...Show more
Book details
ISBN
9781498765091
Publisher
Taylor & Francis Inc
Published year
2016
Language
English
Original title
An Introduction to Unreal Engine 4
Format
Paperback
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