Relevanse
Project Hail Mary
AVAILABLE FOR PRE-ORDER NOW: from the bestselling author of THE MARTIAN 'If you like a lot of science in your science fiction, Andy Weir is the writer for you. . . This one has everything fans of old school SF (like me) love.' GEORGE R.R. MARTIN 'Brilliantly funny and enjoyable. One of the most plausible science fiction books I've ever read' TIM PEAKE, astronaut 'Weir's finest work to date. . . This is the one book I read last year that I am certain I can recommend to anyone, no matter who, and know they'll love it.' BRANDON SANDERSON ________________________________________ A lone astronaut. An impossible mission. An ally he never imagined. Ryland Grace is the sole survivor on a desperate, last-chance mission - and if he fails, humanity and the earth itself will perish. Except that right now, he doesn't know that. He can't even remember his own name, let alone the nature of his assignment or how to complete it. All he knows is that he's been asleep for a very, very long time. And he's just been awakened to find himself millions of miles from home, with nothing but two corpses for company. His crewmates dead, his memories fuzzily returning, Ryland realizes that an impossible task now confronts him. Hurtling through space on this tiny ship, it's up to him to puzzle out an impossible scientific mystery-and conquer an extinction-level threat to our species. And with the clock ticking down and the nearest human being light-years away, he's got to do it all alone. Or does he? An irresistible interstellar adventure as only Andy Weir could imagine it, Project Hail Mary is a tale of discovery, speculation, and survival to rival The Martian -- while taking us to places it never dreamed of going. ________________________________________ 'One of the most original, compelling, and fun voyages I've ever taken.' ERNEST CLINE, author of Ready Player One and Ready Player Two 'Undisputedly the best book I've read in
4.8 av 5
Engelsk
Engelsk
Ready player one
Når virkelighetsflukten blir et spørsmål om liv og død. En hel verden står på spill. Løser du gåten vinner du alt. Er du klar? Det er 2045 og virkeligheten er et stygt sted. De eneste gangene Wade Watts virkelig føler seg levende er når han er koblet inn i OASIS, en uendelig virtuell verden der nesten alle på jorda tilbringer sine våkne timer. Da den eksentriske skaperen av OASIS dør, etterlater han seg en rekke umulige gåter basert på hans besettelse av fordums populærkultur. Den som blir den første til å løse alle gåtene, kommer til å arve hans enorme formue - og kontrollen over OASIS. En dag finner Wade løsningen på den første gåten. Plutselig er han omringet av rivaler villige til å gå over lik for å vinne. Kappløpet er i gang - og du overlever kun om du vinner.
4.5 av 5
Norsk Bokmål
Engelsk
Armada
FROM THE BESTSELLING AUTHOR OF READY PLAYER ONE, SOON TO BE A MAJOR MOTION PICTURE DIRECTED BY STEVEN SPIELBERG '[A] masterful tale of Earth's desperate struggle against a powerful alien foe.' - Andy Weir, bestselling author of The Martian ************************************************************** It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom-if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada-in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills-as well as those of millions of gamers across the world-are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before-one whose every page is infused with author Ernest Cline's trademark pop-culture savvy.
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Engelsk
Engelsk
Ready player two
Days after winning OASIS founder James Halliday's contest, Wade Watts makes a discovery that changes everything.Hidden within Halliday's vaults, waiting for his heir to find, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous-and addictive-than even Wade dreamed possible.With it comes a new riddle, and a new quest-a last Easter egg from Halliday, hinting at a mysterious prize.And an unexpected, impossibly powerful, and dangerous new rival awaits, one who'll kill millions to get what he wants.Wade's life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance.
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Engelsk
Ready player two
Days after winning OASIS founder James Halliday's contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday's vaults, waiting for his heir to find it, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous - and addictive - than even Wade dreamed possible. With it comes a new riddle, and a new quest: a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who'll kill millions to get what he wants. Wade's life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again. _____________________ 'Delving back into the universe of OASIS is a nostalgic delight... fans will love returning to Cline's virtual world.' Press Association 'Living up to the smash hit Ready Player One - turned into a film by Steven Spielberg - was never going to be easy, but Ernest Cline's wry and savage sequel shows how it should be done... A wild ride. Make this into a movie now.' The Times 'Ernest Cline takes Ready Player One, gives it a software update, adds some more nostalgia and delivers sheer joy in Ready Player Two.' Phil Williams, Times Radio 'A stunning, futuristic thrill-ride, full of nostalgia and wonderful set-pieces. Ready Player Two improves on everything from its predecessor.' Daily Express
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Engelsk
Ready Player One (Movie Tie-In)
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Ready Player One
Famine, poverty, and disease are widespread. Like most of humanity, Wade Watts escapes this depressing reality by spending his waking hours jacked into the OASIS, a sprawling virtual utopia where you can be anything you want to be, where you can live and play and fall in love on any of ten thousand planets.
4.0 av 5
Engelsk
Ready player two
Days after winning OASIS founder James Halliday's contest, Wade Watts makes a discovery that changes everything. Hidden within Halliday's vaults, waiting for his heir to find it, lies a technological advancement that will once again change the world and make the OASIS a thousand times more wondrous - and addictive - than even Wade dreamed possible. With it comes a new riddle, and a new quest: a last Easter egg from Halliday, hinting at a mysterious prize. And an unexpected, impossibly powerful, and dangerous new rival awaits, one who'll kill millions to get what he wants. Wade's life and the future of the OASIS are again at stake, but this time the fate of humanity also hangs in the balance. Lovingly nostalgic and wildly original as only Ernest Cline could conceive it, Ready Player Two takes us on another imaginative, fun, action-packed adventure through his beloved virtual universe, and jolts us thrillingly into the future once again.
4.0 av 5
Engelsk
Anime Impact
"Contributions by: Ernest Cline, John Rodriguez, Doug Walker, Robert Walker, Rachel L.S. Charman, Bennett White, Cindy Caraturo, Emma Fyffe, Alicia Malone, Mark Crilley and MORE!" ~ cover.
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Hunt You Down
LISTED IN PUBLISHERS WEEKLY'S TOP BOOKS OF 2017"Fast, fun and frentic. A whip-smart edge-of-your-seat thriller," - Ernest Cline on KillfileAn unstoppable, high-concept action thriller for fans of Mason Cross and Lee Child.John Smith is no ordinary gun for hire.Smith is a man of rare gifts, and he knows your every thought . . .Hired to track down a shooter targeting the rich and famous, Smith must complete his mission before another attack takes place. But when a website on the dark net is found to have connections to the murders, Smith realises that taking down a shadowy figure who has weaponised the internet will prove more difficult than he first thought.And no matter how hard he tries, this criminal mastermind continues to remain one step ahead.PRAISE FOR CHRISTOPHER FARNSWORTH:'Slick, fast-moving fun' - Guardian 'Brilliant . . . Produces intelligent and knuckle-biting suspense. Many will want to read this novel in one sitting' - Publishers Weekly'A master storyteller . . . I can't wait to read whatever he comes up with next' - Boyd Morrison, author of The Emperor's Revenge (with Clive Cussler)'Christopher Farnsworth has written a blistering, provocative, and propulsive novel . . . One hell of a ride!' Nick Cutter, author of The Deep*Published in the US as Flashmob*
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The Art of Ready Player One
Discover the captivating art of Steven Spielberg's Ready Player One. Our dystopian world lies on the brink of chaos and collapse, but the people have found their salvation in the OASIS, an expansive virtual reality universe created by the brilliant and eccentric James Halliday. When Halliday dies, he leaves his immense fortune in the form of a digital Easter egg hidden somewhere in the OASIS, sparking a contest that grips the entire world. Wade Watts, an unlikely young hero, decides to join the contest and embarks on a reality-bending treasure hunt through a fantastical world of action, danger, and mystery.Directed by Steven Spielberg and based on author Ernest Cline's internationally bestselling book, Ready Player One is a hugely imaginative sci-fi adventure set in a rich virtual world. The Art of Ready Player One explores the creation of the incredible design work for this much-anticipated film, showcasing a wealth of concept art, sketches, storyboards, and other stunning visuals. The book also features exclusive interviews and commentary from the creative team, forming the perfect companion to one of the most anticipated films of 2018.
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Killfile
A brilliant contemporary thriller with a unique special element - for fans of Inception, Minority Report and Touch by Claire NorthWhen billionaire Everett Sloan hires John Smith to take down his biggest rival, it's not just because he's a gun for hire.It's because he reads minds.Paired with the beautiful Kelsey Foster and promised a reward that fulfils his wildest dreams, Smith can't believe his luck.And then he finds out the target...Ranging from Silicon Valley to the mountains of Afghanistan and the skyscrapers of Dubai, Christopher Farnsworth's Killfile is a dazzlingly original thriller that introduces a totally unique new action hero."I enjoyed the hell out of it" - Ernest Cline, author of Ready Player One
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Replay
'One of the freshest, most engaging novels' Dean Koontz
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Engelsk
Art of Atari (Signed Edition)
Now available with a signed tip-in sheet autographed by Tim Lapetino, author and Founder/Executive Director of the Museum of Video Game Art (MOVA)!Atari is one of the most recognized names in the world. Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Written by Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline, author of Armada and Ready Player One. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced!"For me, revisiting the beautiful artwork presented in this book is almost as good as taking a trip in Doc Brown's time machine back to that halcyon era at the dawn of the digital age. But be warned, viewing these images may leave you with an overwhelming desire to revisit the ancient pixelated battlefields they each depict as well." -- from the Foreword by Ernest Cline, author of READY PLAYER ONE
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Explore/Create
Richard Garriott has been many things: video game pioneer; wildly successful entrepreneur; and daring adventurer. In 1997, Garriott, who is known online by the handle "Lord British," forever changed the video game industry when he published Ultima Online, the first massively multiplayer, online role-playing game (MMORPG). Garriott's game, highly successful in its own right, was the originator of a genre that would later spawn such smash hits as World of Warcraft, and it was the first videogame to truly tap into the transformative power of the internet. Garriott made hundreds of millions on Ultima and subsequent games, and spent much of the money funding expeditions to the furthest reaches of the earth -- and outer space.Drawing upon the two guiding tenets of Garriott's life -- exploration and creation -- his memoir, Explore/Create, follows his many passions to the extraordinary places they have taken him. Garriott brings us on an expedition to Antarctica to hunt for meteorites, and explores the wreckage of the Titanic in a submarine (nearly dying in the process). He becomes one of the first civilians to fly in outer space, and later arranges a zero-G flight for Stephen Hawking, watching the legendary physicist experience weightlessness for the first time. And above all, Garriott introduces us to many of the wondrous and magical things we can find in our own backyards.A larger-than-life figure, Garriott has been hailed as a "game god" (PC Gamer), as one of "The 6 Most Interesting Men You Can Actually Meet" (Maxim), and was the inspiration for one of the main characters in Ernest Cline's bestselling novel Ready Player One (movie adaptation directed by Steven Spielberg forthcoming). Here, in his own words, is his extraordinary life story.
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Engelsk
Art of Atari
Atari is one of the most recognized names in the world. Since its formationin 1972, the company pioneered hundreds of iconic titles including Asteroids,Centipede, and Missile Command. In addition to hundreds of games created forarcades, home video systems, and computers, original artwork was speciallycommissioned to enhance the Atari experience, further enticing children andadults to embrace and enjoy the new era of electronic entertainment. The Art ofAtari is the first official collection of such artwork. Sourced from privatecollections worldwide, this book spans over 40 years of the company's uniqueillustrations used in packaging, advertisements, catalogs, and more. Co-writtenby Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenesdetails on how dozens of games featured within were conceived of, illustrated,approved (or rejected), and brought to life! Includes a special Foreword by NewYork Times bestseller Ernest Cline author of Armada and Ready Player One, soonto be a motion picture directed by Steven Spielberg. Whether you're a fan,collector, enthusiast, or new to the world of Atari, this book offers the mostcomplete collection of Atari artwork ever produced!"For me, revisiting the beautiful artwork presented in this book is almostas good as taking a trip in Doc Brown's time machine back to that halcyon era atthe dawn of the digital age. But be warned, viewing these images may leave youwith an overwhelming desire to revisit the ancient pixelated battlefields theyeach depict as well." -- from the Foreword by Ernest Cline, author of READYPLAYER ONERobert V. Conte wrote theAfterword
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Engelsk
Love and Other Consolation Prizes
1909, Seattle. At the World's Fair, half-Chinese Ernest is raffled off as a prize. Working in the Red Light District, he falls in love with Maisie, the daughter of a madam, and Fahn, a Japanese maid. At the World's Fair in 1962, Ernest looks back on the memories he made with his wife as his daughter begins to unravel their tragic past.
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Ernest Fenollosa -- The Chinese Written Character as a Medium for Poetry : Ars Poetica or the Roots of Poetic Creation?
The first decade of the 20th century witnessed a calling into question of some of the central positions held by the late 19th century Positivists. There was a shift of paradigm in science as well as art, as elicited by Einstein, William James, Freud, Picasso, Bergson and Pound. The insufficiency of the Positivist world picture became increasingly evident. Importantly, the concept of what was conventionally called reality, and legitimate ways of describing it, were being transformed. Fenollosa's long essay, "The Chinese Written Character as a Medium for Poetry", was a ground-breaking, if idiosyncratic, poetic criticism, as well as a significant illustration of prevalent intellectual concerns. The role of the individual word in creating images was central to Fenollosa's interest, as it was to the majority of contemporary poets and critics, but he found an intriguing prototype in the Chinese pictogram, which conveys an item of information via a concrete, more or less stylised, illustration. Flemming Olsen follows Fenollosa's theorising, showing the extent to which it is indebted to, and shaped by, post-Positivist tenets.The current cult of dynamism is reflected in Fenollosa's idea of metaphor, which he sees as a linguistic manifestation of the Bergsonian elan, which is the driving force behind everything. This explains his predilection for sentences with a transitive verb, which signals action, and his aversion to the stasis of grammar, logic and the copula. Equally, truth is not seen by Fenollosa as the accordance between observed facts and some pre-established metaphysical entity, as held by positivist science, but as a labile concept; it is "something that happens", determined by a context -- an idea pursued, for example, by the "absurd" dramatists. The picture of "reality" given by the poetical image could be just as truthful as the picture given by science. Reality thus moves from being "our" reality, to become "my" reality. Fenollosa was not a literary critic; he was an orientalist by profession. Yet his linguistic ideas, although presented in a rudimentary form and without any elaborate terminology, foreshadow linguists' concentration on, and analysis of, the medium just as much as the message.Pound's contention that Fenollosa's essay is a modern ars poetica is shown to be exaggerated; its interest rather lies in Fenollosa's endeavour to go to the roots of poetic creation.
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Engelsk
Månen over Porten: litterært og personlig
Forfatteren lar oss ta del i sine personlige leseropplevelser, fra han var ung gutt og fram til i dag. Han skriver også om det å lese litteratur, og om å bli og være forfatter.
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Norsk Bokmål
Norsk Bokmål
Cult Cinema
Cult Cinema: an Introduction presents the first in-depth academic examination of all aspects of the field of cult cinema, including audiences, genres, and theoretical perspectives.Represents the first exhaustive introduction to cult cinemaOffers a scholarly treatment of a hotly contested topic at the center of current academic debateCovers audience reactions, aesthetics, genres, theories of cult cinema, as well as historical insights into the topic
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Engelsk
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