The social marketplace for new and used books.

Get started

Learn to sell
Learn to buy
Buy textbooks
Sign up
Buy a giftcard
For the authors

Support

Help
Track a shipment
Terms of use
Privacy policy
Cookies policy

Company

About us
Work with us
Give feedback
Categories

Contact us

Fast delivery with

Safe payments by

Visa
Mastercard
Vipps
Klarna

© 2026 Bookis AS

English

  1. Home
  2. Computer programming / software engineering
  1. Home
  2. Genres
  3. Computer programming / software engineering
Visual Basic 4 network gaming

Paperback • 1995 • English • 1. edition

Visual Basic 4 network gaming: Adventure set

By David Allen

0 Ratings • 0.0 of 5

‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌

About the book

This book is especially designed to show how to create games with Microsofts's DirectPlay. DirectPlay is a standard for multiplayer Windows game communication. Using DirectPlay, you can develop games that can communicate using LANs, the Internet, and modems. With index.

Computer programming / software engineering

Book details

ISBN

9781883577322

Publisher

IDG Books

Published year

1995

Language

English

Edition

1

Original title

Visual Basic 4 network gaming

Format

Paperback

Shippping and returns

Shipping

Used books are shipped by the seller. Expected delivery after package is sent is 2-4 days.

Returns

Contact the seller after delivery.

Reviews · 0

0 Ratings • 0.0 of 5

You might also like

Microsoft Visual C# Step by Step

Microsoft Visual C# Step by Step

John Sharp

Networking Fundamentals

Networking Fundamentals

Gordon Davies

Artificial Intelligence for Games,Third Edition

Artificial Intelligence for Games,Third Edition

UK) Millington Ian (Gwent

Starting out with Python

Starting out with Python

Tony Gaddis

The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games

The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games

Peter Leigh

Visual C# How to Program

Visual C# How to Program

Paul Deitel

Starting Out With Visual C#

Starting Out With Visual C#

Tony Gaddis

Network Routing

Network Routing

USA) Medhi Deepankar (University of Missouri Kansas City Missouri

Understanding the Digital World

Understanding the Digital World

Brian W. Kernighan

Invent Your Own Computer Games with Python, 4th Edition

Invent Your Own Computer Games with Python, 4th Edition

Al Sweigart

Computer Coding Games for Kids: A Step-by-Step Visual Guide to Building Your Own Computer Games

Computer Coding Games for Kids: A Step-by-Step Visual Guide to Building Your Own Computer Games

Carol Vorderman

Beginning C++ Through Game Programming

Beginning C++ Through Game Programming

Michael Dawson

Practical Database Programming with Visual Basic.NET

Practical Database Programming with Visual Basic.NET

Ying Bai

computer networking a top-down approach

computer networking a top-down approach

James Kurose

Starting Out with Visual C# 2010

Starting Out with Visual C# 2010

Tony Gaddis

Microsoft® Visual Basic® 2010 Step by Step (Step by Step Guides)

Microsoft® Visual Basic® 2010 Step by Step (Step by Step Guides)

Halvorson, Michael

Microsoft XNA Game Studio 3.0 Unleashed

Microsoft XNA Game Studio 3.0 Unleashed

Chad Carter

Computer Games. Text, Narrative and Play

Computer Games. Text, Narrative and Play

Diane Carr

Programming ASP. NET 3.5

Programming ASP. NET 3.5

Dan Hurwitz

Computer Networking

Computer Networking

James F.

Microsoft Visual C++ Windows Applications by Example Code and Explanation for Real-world MFC C++ Applications

Microsoft Visual C++ Windows Applications by Example Code and Explanation for Real-world MFC C++ Applications

Stefan Björnander

Parallel Programming second edition

Parallel Programming second edition

Barry Wilkinson

Programming Soduko

Programming Soduko

Wei-Meng Lee

Gameplay and design

Gameplay and design

Kevin Oxland

An Introduction to Network Programming with Java

An Introduction to Network Programming with Java

Jan Graba

Computer Networks

Computer Networks

Andrew S. Tanenbaum

 Interactive Computer Graphics: A Top-down Approach Using OpenGL

Interactive Computer Graphics: A Top-down Approach Using OpenGL

Edward Angel

Learning Visual Basic .NET

Learning Visual Basic .NET

Visual Basic.NET i teori og praksis

Visual Basic.NET i teori og praksis

Bernt Bertheussen

Computer Networking: A Top-Down Approach Featuring the Internet (2nd edition)

Computer Networking: A Top-Down Approach Featuring the Internet (2nd edition)

James Kurose

Visual Basic .NET Database Programming For Dummies

Visual Basic .NET Database Programming For Dummies

Richard Mansfield

Internet Programming with VBScript and JavaScript

Internet Programming with VBScript and JavaScript

Kathleen Kalata

Principles of database systems with Internet and Java applications

Principles of database systems with Internet and Java applications

Greg Riccardi

Code

Code

Charles Petzold

Microsoft Visual C++ 6.0

Microsoft Visual C++ 6.0

Beck Zaratian

Network marketing

Network marketing

Raymond K. Hung

C++ Power Paradigms

C++ Power Paradigms

Mark Watson

Visual games

Visual games

Franco Agostini

Artificial Intelligence on the Commodore 64

Artificial Intelligence on the Commodore 64

Keith Brain