The social marketplace for new and used books.

Get started

Learn to sell
Learn to buy
Buy textbooks
Sign up
Buy a giftcard
For the authors

Support

Help
Track a shipment
Terms of use
Privacy policy
Cookies policy

Company

About us
Work with us
Give feedback
Categories

Contact us

Fast delivery with

Safe payments by

Visa
Mastercard
Vipps
Klarna

© 2026 Bookis AS

English

Westward ho!

Paperback • 19 • Norwegian Bokmål

Westward ho!

By Charles Kingsley

0 Ratings • 0.0 of 5

‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌
‌

About the book

The book includes a series of step-by-step illustrated tutorials supported by detailed explanations for building a multimodal user interface based on Kinect for Windows.Kinect in Motion - Audio and Visual Tracking by Example is great for developers new to the Kinect for Windows SDK, and who are looking to get a good grounding in how to master video and audio tracking. It's assumed that you have some experience in C# and XAML already.

Book details

ISBN

9781849697187

Publisher

London : Collins

Published year

19

Language

Norwegian Bokmål

Original title

Westward ho!

Format

Paperback

Shippping and returns

Shipping

Used books are shipped by the seller. Expected delivery after package is sent is 2-4 days.

Returns

Contact the seller after delivery.

Reviews · 0

0 Ratings • 0.0 of 5

You might also like

Microsoft Visual C# Step by Step

Microsoft Visual C# Step by Step

John Sharp

Creating Augmented and Virtual Realities

Creating Augmented and Virtual Realities

Erin Pangilinan

Interactive Narratives and Transmedia Storytelling

Interactive Narratives and Transmedia Storytelling

Kelly McErlean

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

Unity 2018 Game Development in 24 Hours, Sams Teach Yourself

Mike Geig

To Be a Machine

To Be a Machine

Mark O'Connell

Learning OpenCV 3

Learning OpenCV 3

Gary R. Bradski

Robotics, Vision and Control

Robotics, Vision and Control

Peter Corke

Starting Out With Visual C#

Starting Out With Visual C#

Tony Gaddis

Visual C# How to Program

Visual C# How to Program

Paul Deitel

Developing Windows 10 Applications with C#

Developing Windows 10 Applications with C#

Sergii Baidachnyi

C# 6 for Programmers

C# 6 for Programmers

Paul J. Deitel

Computer Coding Games for Kids: A Step-by-Step Visual Guide to Building Your Own Computer Games

Computer Coding Games for Kids: A Step-by-Step Visual Guide to Building Your Own Computer Games

Carol Vorderman

Sams Teach Yourself Unity Game Development in 24 Hours

Sams Teach Yourself Unity Game Development in 24 Hours

Ben Tristem

Understanding Video Games

Understanding Video Games

Simon Egenfeldt-nielsen

Motion Graphics

Motion Graphics

Ian Crook

Digital Storytelling

Digital Storytelling

Carolyn Handler Miller

Beginning C++ Through Game Programming

Beginning C++ Through Game Programming

Michael Dawson

Head First C#

Head First C#

Jennifer Greene

Understanding video games - the essential introduction

Understanding video games - the essential introduction

Simon. Egenfeldt-Nielsen

Fundamentals of Game Design

Fundamentals of Game Design

Ernest Adams

Visual C# 2012 How to Program, International Edition

Visual C# 2012 How to Program, International Edition

Paul Benjamin

Storyboarding Essentials

Storyboarding Essentials

David Harland Rousseau

OpenCV 2 Computer Vision Application Programming Cookbook

OpenCV 2 Computer Vision Application Programming Cookbook

Robert. Laganiere

Microsoft® Visual Basic® 2010 Step by Step (Step by Step Guides)

Microsoft® Visual Basic® 2010 Step by Step (Step by Step Guides)

Halvorson, Michael

Designing Sound

Designing Sound

Andy Farnell

Cocoa and Objective-C

Cocoa and Objective-C

Stevenson, Scott

Microsoft XNA Game Studio 3.0 Unleashed

Microsoft XNA Game Studio 3.0 Unleashed

Chad Carter

Visual aid

Visual aid

Microsoft Visual C++ Windows Applications by Example Code and Explanation for Real-world MFC C++ Applications

Microsoft Visual C++ Windows Applications by Example Code and Explanation for Real-world MFC C++ Applications

Stefan Björnander

New Digital Musical Instruments : Control and Interactions Beyond the Keyboard

New Digital Musical Instruments : Control and Interactions Beyond the Keyboard

Eduardo Reck. Mirando

A history of video art : the development of form and function

A history of video art : the development of form and function

Chris Meigh-Andrews

The Microsoft Datawarehouse Toolkit

The Microsoft Datawarehouse Toolkit

Joy Mundy

Min første abc : C-boken min

Min første abc : C-boken min

Pia Wall

Gameplay and design

Gameplay and design

Kevin Oxland

Optimizing Windows

Optimizing Windows

David L.

Code

Code

Charles Petzold

The Visualization Toolkit 2nd Edition

The Visualization Toolkit 2nd Edition

Will Schroeder

Visual games

Visual games

Franco Agostini

Machine code

Machine code

Mark England